14d 2h 39m 28s
Taoist
For sale

2龙角2龙珠232矿

Taoist · Level 112 · ASIA331

173,322 Power Score

444.00 WEMIX

(102.99 USD)

▲ High price

General data

External ID39258
Power Score173,322
ServerASIA331
Listed2022-05-23 10:38
First seen2026-07-11 11:02
Last updated2026-07-25 13:03
SourceView on XDRACO

Combat stats

HP 94,508
HP % REGEN (per 10 sec) 0.8%
MP 12,356
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 5,706
Spell ATK 5,652
PHYS DEF 3,370
Spell DEF 3,464
Accuracy 1,668
EVA 1,659
CRIT 1,437
CRIT EVA 955
CRIT ATK DMG Boost 234.1%
CRIT DMG Reduction 147.1%
Bash ATK DMG Boost 192.7%
Bash DMG Reduction 128.8%
Antidemon Power 18.9%
PvP ATK DMG Boost 66.7%
PvP DMG Reduction 86.1%
Monster ATK DMG Boost 226.9%
Boss ATK DMG Boost 237.4%
Monster DMG Reduction 208.7%
Boss DMG Reduction 242.1%
Skill ATK DMG Boost 95.3%
Skill DMG Reduction 50.4%
All ATK DMG Boost 46.7%
All DMG Reduction 18.2%
Stun Success Boost 77.4%
Stun RES Boost 59.3%
Debilitation Success Boost 49.0%
Debilitation RES Boost 57.3%
Silence Success Boost 33.5%
Silence RES Boost 34.6%
Hunting EXP Boost 138.7%
Hunting Copper Gain Boost 123.2%
Energy Gain Boost 42.8%
Darksteel Gain Boost 190.0%
Drop Chance Boost 27.6%
Lucky Drop Chance Boost 34.8%
Gathering Boost 28.7%
Energy Gathering Boost 16.5%
Mining Boost 191.9%
Skill Cooldown Reduction 9.0%
MP Cost Reduction 0%
Knockdown Success Boost 40.1%
Knockdown RES Boost 41.5%
HP Potion Effect Boost 4.2%
MP Potion Effect Boost 15.9%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 42.1%
Basic DMG Reduction 27.2%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 60
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 37,394,121
Energy 185,515
Darksteel 810,534
Speedups 223,863
Ancient Coins 163,700
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.