14d 0h 36m 55s
Arbalist
For sale

dhenyi

Arbalist · Level 113 · ASIA331

189,293 Power Score

366.00 WEMIX

(84.89 USD)

▲ High price

General data

External ID99485
Power Score189,293
ServerASIA331
Listed2025-05-07 01:11
First seen2026-07-11 12:03
Last updated2026-07-25 12:01
SourceView on XDRACO

Combat stats

HP 96,701
HP % REGEN (per 10 sec) 0.8%
MP 12,335
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 6,469
Spell ATK 1,919
PHYS DEF 3,840
Spell DEF 3,612
Accuracy 1,893
EVA 1,664
CRIT 1,481
CRIT EVA 861
CRIT ATK DMG Boost 311.8%
CRIT DMG Reduction 192.7%
Bash ATK DMG Boost 308.9%
Bash DMG Reduction 174.3%
Antidemon Power 11.9%
PvP ATK DMG Boost 111.5%
PvP DMG Reduction 83.8%
Monster ATK DMG Boost 247.9%
Boss ATK DMG Boost 241.8%
Monster DMG Reduction 236.2%
Boss DMG Reduction 260.0%
Skill ATK DMG Boost 142.9%
Skill DMG Reduction 139.3%
All ATK DMG Boost 48.9%
All DMG Reduction 26.2%
Stun Success Boost 82.4%
Stun RES Boost 90.7%
Debilitation Success Boost 111.5%
Debilitation RES Boost 107.9%
Silence Success Boost 67.7%
Silence RES Boost 51.7%
Hunting EXP Boost 97.9%
Hunting Copper Gain Boost 123.1%
Energy Gain Boost 53.9%
Darksteel Gain Boost 140.3%
Drop Chance Boost 83.7%
Lucky Drop Chance Boost 58.6%
Gathering Boost 7.5%
Energy Gathering Boost 39.7%
Mining Boost 64.7%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 83.2%
Knockdown RES Boost 57.1%
HP Potion Effect Boost 13.2%
MP Potion Effect Boost 2.1%
Skill HP Recovery Am't Boost 25.0%
Life 5
Basic ATK DMG Boost 43.5%
Basic DMG Reduction 35.9%
Divine Water Cooldown Reduction 2.6%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 3.0%
Equipment Enhancement Success Chance Boost (R) 1.5%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 240sec
Monster Accuracy Boost 0
Monster EVA Boost 45
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 1,779,688,446
Energy 397,046
Darksteel 33,441
Speedups 479,355
Ancient Coins 89,178
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.