13d 23h 36m 12s
Lancer
For sale

JackeMacleud

Lancer · Level 130 · NA031

240,700 Power Score

380.00 WEMIX

(88.69 USD)

▲ High price

General data

External ID203508
Power Score240,700
ServerNA031
Listed2026-04-05 09:30
First seen2026-07-11 12:03
Last updated2026-07-25 11:00
SourceView on XDRACO

Combat stats

HP 106,988
HP % REGEN (per 10 sec) 0.8%
MP 18,525
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,377
Spell ATK 7,214
PHYS DEF 5,362
Spell DEF 5,273
Accuracy 2,480
EVA 2,297
CRIT 1,641
CRIT EVA 1,383
CRIT ATK DMG Boost 365.3%
CRIT DMG Reduction 297.9%
Bash ATK DMG Boost 367.8%
Bash DMG Reduction 260.2%
Antidemon Power 45.6%
PvP ATK DMG Boost 127.7%
PvP DMG Reduction 82.1%
Monster ATK DMG Boost 272.2%
Boss ATK DMG Boost 303.9%
Monster DMG Reduction 284.1%
Boss DMG Reduction 310.1%
Skill ATK DMG Boost 140.9%
Skill DMG Reduction 117.7%
All ATK DMG Boost 58.7%
All DMG Reduction 36.4%
Stun Success Boost 116.5%
Stun RES Boost 108.6%
Debilitation Success Boost 90.4%
Debilitation RES Boost 170.9%
Silence Success Boost 149.4%
Silence RES Boost 124.0%
Hunting EXP Boost 165.1%
Hunting Copper Gain Boost 106.4%
Energy Gain Boost 27.8%
Darksteel Gain Boost 189.4%
Drop Chance Boost 27.8%
Lucky Drop Chance Boost 36.8%
Gathering Boost 17.6%
Energy Gathering Boost 7.0%
Mining Boost 53.2%
Skill Cooldown Reduction 10.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 107.2%
Knockdown RES Boost 117.1%
HP Potion Effect Boost 12.0%
MP Potion Effect Boost 8.0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 66.0%
Basic DMG Reduction 52.9%
Divine Water Cooldown Reduction 4.0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0.2%
Equipment Enhancement Success Chance Boost (UC-L) 0.4%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 45
Monster EVA Boost 75
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 169,789,095
Energy 183,103
Darksteel 17,908
Speedups 162,315
Ancient Coins 2,772,513
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.