13d 22h 42m 2s
Taoist
For sale

Kihomm

Taoist · Level 123 · SA032

202,574 Power Score

290.00 WEMIX

(67.72 USD)

▲ High price

General data

External ID80627
Power Score202,574
ServerSA032
Listed2023-07-12 20:45
First seen2026-07-11 13:01
Last updated2026-07-25 11:00
SourceView on XDRACO

Combat stats

HP 107,463
HP % REGEN (per 10 sec) 0.8%
MP 14,119
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 6,357
Spell ATK 6,493
PHYS DEF 4,435
Spell DEF 4,404
Accuracy 2,101
EVA 1,940
CRIT 1,879
CRIT EVA 1,324
CRIT ATK DMG Boost 238.0%
CRIT DMG Reduction 228.4%
Bash ATK DMG Boost 316.7%
Bash DMG Reduction 144.6%
Antidemon Power 7.3%
PvP ATK DMG Boost 72.9%
PvP DMG Reduction 98.5%
Monster ATK DMG Boost 209.0%
Boss ATK DMG Boost 260.5%
Monster DMG Reduction 224.3%
Boss DMG Reduction 255.6%
Skill ATK DMG Boost 146.5%
Skill DMG Reduction 87.9%
All ATK DMG Boost 21.9%
All DMG Reduction 50.6%
Stun Success Boost 45.7%
Stun RES Boost 120.4%
Debilitation Success Boost 106.2%
Debilitation RES Boost 135.6%
Silence Success Boost 68.3%
Silence RES Boost 58.4%
Hunting EXP Boost 125.7%
Hunting Copper Gain Boost 99.6%
Energy Gain Boost 24.4%
Darksteel Gain Boost 179.7%
Drop Chance Boost 40.2%
Lucky Drop Chance Boost 33.0%
Gathering Boost 13.5%
Energy Gathering Boost 13.0%
Mining Boost 35.0%
Skill Cooldown Reduction 7.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 78.7%
Knockdown RES Boost 65.9%
HP Potion Effect Boost 4.4%
MP Potion Effect Boost 10.0%
Skill HP Recovery Am't Boost 45.2%
Life 5
Basic ATK DMG Boost 44.9%
Basic DMG Reduction 34.7%
Divine Water Cooldown Reduction 1.2%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 157,442,468
Energy 3,963
Darksteel 631,971
Speedups 33,155
Ancient Coins 332,582
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.