13d 21h 36m 46s
Taoist
For sale

凑凑

Taoist · Level 81 · NA031

121,448 Power Score

80.00 WEMIX

(18.70 USD)

≈ Fair price

General data

External ID98706
Power Score121,448
ServerNA031
Listed2025-03-12 02:37
First seen2026-07-11 13:01
Last updated2026-07-25 09:58
SourceView on XDRACO

Combat stats

HP 66,068
HP % REGEN (per 10 sec) 0.8%
MP 9,986
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,620
Spell ATK 3,492
PHYS DEF 2,178
Spell DEF 2,127
Accuracy 1,165
EVA 1,046
CRIT 761
CRIT EVA 649
CRIT ATK DMG Boost 64.6%
CRIT DMG Reduction 77.4%
Bash ATK DMG Boost 132.0%
Bash DMG Reduction 145.2%
Antidemon Power 20.0%
PvP ATK DMG Boost 44.8%
PvP DMG Reduction 34.9%
Monster ATK DMG Boost 114.7%
Boss ATK DMG Boost 139.5%
Monster DMG Reduction 122.2%
Boss DMG Reduction 157.8%
Skill ATK DMG Boost 43.0%
Skill DMG Reduction 30.4%
All ATK DMG Boost 20.3%
All DMG Reduction 21.1%
Stun Success Boost 39.0%
Stun RES Boost 10.5%
Debilitation Success Boost 44.4%
Debilitation RES Boost 28.0%
Silence Success Boost 22.0%
Silence RES Boost 6.0%
Hunting EXP Boost 65.5%
Hunting Copper Gain Boost 54.0%
Energy Gain Boost 7.0%
Darksteel Gain Boost 75.0%
Drop Chance Boost 4.0%
Lucky Drop Chance Boost 21.0%
Gathering Boost 20.0%
Energy Gathering Boost 0%
Mining Boost 193.3%
Skill Cooldown Reduction 0%
MP Cost Reduction 15.0%
Knockdown Success Boost 19.0%
Knockdown RES Boost 46.0%
HP Potion Effect Boost 12.0%
MP Potion Effect Boost 10.0%
Skill HP Recovery Am't Boost 30.0%
Life 5
Basic ATK DMG Boost 20.9%
Basic DMG Reduction 22.3%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 5,473,027
Energy 634,836
Darksteel 5,642,739
Speedups 173,034
Ancient Coins 1,991,535
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.