14d 4h 40m 24s
Arbalist
For sale

彡DigimonADV彡

Arbalist · Level 101 · NA012

154,664 Power Score

238.00 WEMIX

(55.37 USD)

▲ High price

General data

External ID70609
Power Score154,664
ServerNA012
Listed2023-02-14 13:10
First seen2026-07-11 14:00
Last updated2026-07-25 18:11
SourceView on XDRACO

Combat stats

HP 86,184
HP % REGEN (per 10 sec) 0.8%
MP 10,432
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 4,815
Spell ATK 1,361
PHYS DEF 2,846
Spell DEF 2,832
Accuracy 1,574
EVA 1,400
CRIT 1,122
CRIT EVA 959
CRIT ATK DMG Boost 285.8%
CRIT DMG Reduction 135.9%
Bash ATK DMG Boost 234.3%
Bash DMG Reduction 77.6%
Antidemon Power 0%
PvP ATK DMG Boost 45.2%
PvP DMG Reduction 26.1%
Monster ATK DMG Boost 200.1%
Boss ATK DMG Boost 214.6%
Monster DMG Reduction 198.2%
Boss DMG Reduction 223.3%
Skill ATK DMG Boost 79.3%
Skill DMG Reduction 43.9%
All ATK DMG Boost 18.5%
All DMG Reduction 44.2%
Stun Success Boost 89.7%
Stun RES Boost 53.3%
Debilitation Success Boost 66.2%
Debilitation RES Boost 77.7%
Silence Success Boost 30.7%
Silence RES Boost 34.5%
Hunting EXP Boost 86.0%
Hunting Copper Gain Boost 131.9%
Energy Gain Boost 11.0%
Darksteel Gain Boost 109.0%
Drop Chance Boost 27.8%
Lucky Drop Chance Boost 33.1%
Gathering Boost 0%
Energy Gathering Boost 3.0%
Mining Boost 103.8%
Skill Cooldown Reduction 8.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 46.7%
Knockdown RES Boost 33.5%
HP Potion Effect Boost 12.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 12.2%
Basic DMG Reduction 9.6%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 813,758,186
Energy 295,424
Darksteel 1,337
Speedups 184,837
Ancient Coins 288,968
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.