13d 18h 29m 56s
Sorcerer
For sale

Moshu S

Sorcerer · Level 132 · EU023

273,827 Power Score

650.00 WEMIX

(152.76 USD)

▲ High price

General data

External ID49028
Power Score273,827
ServerEU023
Listed2022-07-11 11:50
First seen2026-07-11 14:03
Last updated2026-07-25 07:38
SourceView on XDRACO

Combat stats

HP 128,426
HP % REGEN (per 10 sec) 0.8%
MP 15,836
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 2,842
Spell ATK 8,655
PHYS DEF 5,439
Spell DEF 5,520
Accuracy 2,833
EVA 2,526
CRIT 1,931
CRIT EVA 2,008
CRIT ATK DMG Boost 582.4%
CRIT DMG Reduction 476.4%
Bash ATK DMG Boost 427.8%
Bash DMG Reduction 366.1%
Antidemon Power 36.3%
PvP ATK DMG Boost 166.6%
PvP DMG Reduction 116.6%
Monster ATK DMG Boost 314.2%
Boss ATK DMG Boost 366.1%
Monster DMG Reduction 333.6%
Boss DMG Reduction 340.1%
Skill ATK DMG Boost 221.2%
Skill DMG Reduction 181.5%
All ATK DMG Boost 73.7%
All DMG Reduction 32.7%
Stun Success Boost 131.9%
Stun RES Boost 122.0%
Debilitation Success Boost 234.0%
Debilitation RES Boost 168.8%
Silence Success Boost 126.7%
Silence RES Boost 116.4%
Hunting EXP Boost 178.2%
Hunting Copper Gain Boost 136.3%
Energy Gain Boost 57.1%
Darksteel Gain Boost 215.5%
Drop Chance Boost 58.7%
Lucky Drop Chance Boost 53.1%
Gathering Boost 11.2%
Energy Gathering Boost 29.5%
Mining Boost 46.5%
Skill Cooldown Reduction 12.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 100.0%
Knockdown RES Boost 80.2%
HP Potion Effect Boost 13.5%
MP Potion Effect Boost 16.1%
Skill HP Recovery Am't Boost 25.0%
Life 5
Basic ATK DMG Boost 55.8%
Basic DMG Reduction 43.8%
Divine Water Cooldown Reduction 2.6%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.1%
Equipment Enhancement Success Chance Boost (UC) 2.9%
Equipment Enhancement Success Chance Boost (R) 1.0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 64,983,969
Energy 82,557
Darksteel 3,511
Speedups 180,283
Ancient Coins 877,744
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.