13d 16h 24m 23s
Lancer
For sale

Son 的 Bernaツ

Lancer · Level 130 · ASIA033

229,529 Power Score

321.00 WEMIX

(75.30 USD)

▲ High price

General data

External ID88973
Power Score229,529
ServerASIA033
Listed2023-12-31 10:14
First seen2026-07-11 15:02
Last updated2026-07-25 06:36
SourceView on XDRACO

Combat stats

HP 104,838
HP % REGEN (per 10 sec) 0.8%
MP 14,701
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,785
Spell ATK 7,654
PHYS DEF 5,289
Spell DEF 5,229
Accuracy 2,759
EVA 2,439
CRIT 1,927
CRIT EVA 1,384
CRIT ATK DMG Boost 502.1%
CRIT DMG Reduction 422.0%
Bash ATK DMG Boost 233.1%
Bash DMG Reduction 318.0%
Antidemon Power 32.9%
PvP ATK DMG Boost 114.5%
PvP DMG Reduction 108.8%
Monster ATK DMG Boost 287.0%
Boss ATK DMG Boost 301.9%
Monster DMG Reduction 325.2%
Boss DMG Reduction 291.6%
Skill ATK DMG Boost 169.7%
Skill DMG Reduction 122.0%
All ATK DMG Boost 69.8%
All DMG Reduction 44.2%
Stun Success Boost 82.0%
Stun RES Boost 90.3%
Debilitation Success Boost 79.2%
Debilitation RES Boost 185.4%
Silence Success Boost 83.9%
Silence RES Boost 70.8%
Hunting EXP Boost 213.4%
Hunting Copper Gain Boost 139.2%
Energy Gain Boost 61.5%
Darksteel Gain Boost 212.5%
Drop Chance Boost 47.5%
Lucky Drop Chance Boost 52.9%
Gathering Boost 44.0%
Energy Gathering Boost 67.5%
Mining Boost 37.5%
Skill Cooldown Reduction 6.0%
MP Cost Reduction 0%
Knockdown Success Boost 119.5%
Knockdown RES Boost 71.2%
HP Potion Effect Boost 9.9%
MP Potion Effect Boost 4.5%
Skill HP Recovery Am't Boost 25.0%
Life 5
Basic ATK DMG Boost 46.1%
Basic DMG Reduction 39.1%
Divine Water Cooldown Reduction 3.0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 107,140,323
Energy 623,956
Darksteel 736,554
Speedups 51,643
Ancient Coins 442,663
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.