13d 16h 23m 48s
Taoist
For sale

道教强弩复活猫可交易靴子

Taoist · Level 140 · NA022

230,740 Power Score

750.00 WEMIX

(175.94 USD)

▲ High price

General data

External ID61
Power Score230,740
ServerNA022
Listed2021-12-21 04:03
First seen2026-07-11 15:02
Last updated2026-07-25 06:36
SourceView on XDRACO

Combat stats

HP 125,494
HP % REGEN (per 10 sec) 0.8%
MP 16,483
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,353
Spell ATK 6,924
PHYS DEF 4,952
Spell DEF 5,044
Accuracy 2,512
EVA 2,358
CRIT 1,894
CRIT EVA 2,022
CRIT ATK DMG Boost 349.7%
CRIT DMG Reduction 372.7%
Bash ATK DMG Boost 409.2%
Bash DMG Reduction 342.9%
Antidemon Power 18.4%
PvP ATK DMG Boost 85.6%
PvP DMG Reduction 110.4%
Monster ATK DMG Boost 277.2%
Boss ATK DMG Boost 364.6%
Monster DMG Reduction 286.5%
Boss DMG Reduction 372.0%
Skill ATK DMG Boost 106.1%
Skill DMG Reduction 181.2%
All ATK DMG Boost 54.9%
All DMG Reduction 55.5%
Stun Success Boost 103.6%
Stun RES Boost 102.2%
Debilitation Success Boost 90.0%
Debilitation RES Boost 139.1%
Silence Success Boost 77.5%
Silence RES Boost 108.5%
Hunting EXP Boost 159.2%
Hunting Copper Gain Boost 144.1%
Energy Gain Boost 67.8%
Darksteel Gain Boost 217.0%
Drop Chance Boost 48.0%
Lucky Drop Chance Boost 51.5%
Gathering Boost 3.0%
Energy Gathering Boost 17.5%
Mining Boost 40.4%
Skill Cooldown Reduction 9.0%
MP Cost Reduction 20.0%
Knockdown Success Boost 76.5%
Knockdown RES Boost 63.3%
HP Potion Effect Boost 17.2%
MP Potion Effect Boost 18.1%
Skill HP Recovery Am't Boost 40.0%
Life 5
Basic ATK DMG Boost 38.8%
Basic DMG Reduction 31.3%
Divine Water Cooldown Reduction 0.5%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0.5%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 66,789,443
Energy 2,820,292
Darksteel 18,506
Speedups 11,316
Ancient Coins 81,567
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.