12h 23m 54s
Arbalist
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Arbalist · Level 142 · ASIA062

348,256 Power Score

471.00 WEMIX

(109.28 USD)

▼ Good price

General data

External ID49700
Power Score348,256
ServerASIA062
Listed2022-07-16 16:41
First seen2026-07-25 04:33
Last updated2026-07-25 13:03
SourceView on XDRACO

Combat stats

HP 143,773
HP % REGEN (per 10 sec) 0.8%
MP 21,196
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 11,493
Spell ATK 3,944
PHYS DEF 7,191
Spell DEF 6,622
Accuracy 3,974
EVA 3,358
CRIT 3,596
CRIT EVA 3,341
CRIT ATK DMG Boost 833.2%
CRIT DMG Reduction 645.4%
Bash ATK DMG Boost 570.2%
Bash DMG Reduction 487.9%
Antidemon Power 62.1%
PvP ATK DMG Boost 207.9%
PvP DMG Reduction 136.1%
Monster ATK DMG Boost 501.9%
Boss ATK DMG Boost 456.2%
Monster DMG Reduction 489.9%
Boss DMG Reduction 430.2%
Skill ATK DMG Boost 314.0%
Skill DMG Reduction 260.1%
All ATK DMG Boost 89.1%
All DMG Reduction 78.8%
Stun Success Boost 237.8%
Stun RES Boost 138.1%
Debilitation Success Boost 237.5%
Debilitation RES Boost 138.2%
Silence Success Boost 161.5%
Silence RES Boost 144.6%
Hunting EXP Boost 226.1%
Hunting Copper Gain Boost 194.3%
Energy Gain Boost 94.2%
Darksteel Gain Boost 236.6%
Drop Chance Boost 73.8%
Lucky Drop Chance Boost 97.1%
Gathering Boost 48.5%
Energy Gathering Boost 33.9%
Mining Boost 84.0%
Skill Cooldown Reduction 20.0%
MP Cost Reduction 0%
Knockdown Success Boost 114.3%
Knockdown RES Boost 119.9%
HP Potion Effect Boost 19.3%
MP Potion Effect Boost 9.3%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 123.3%
Basic DMG Reduction 79.8%
Divine Water Cooldown Reduction 6.4%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.6%
Equipment Enhancement Success Chance Boost (UC) 1.0%
Equipment Enhancement Success Chance Boost (R) 1.5%
Equipment Enhancement Success Chance Boost (E) 0.7%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.4%
Dragon Artifact Enhancement Success Chance Boost (R) 1.0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 113sec
Monster Accuracy Boost 90
Monster EVA Boost 83
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 665,033,756
Energy 772,830
Darksteel 2,423,705
Speedups 20,572
Ancient Coins 3,067
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.