12d 19h 23m 5s
Arbalist
For sale

NovimGame

Arbalist · Level 130 · NA022

254,547 Power Score

295.00 WEMIX

(68.50 USD)

▼ Good price

General data

External ID96879
Power Score254,547
ServerNA022
Listed2024-10-30 01:00
First seen2026-07-12 10:00
Last updated2026-07-25 04:33
SourceView on XDRACO

Combat stats

HP 108,373
HP % REGEN (per 10 sec) 0.8%
MP 18,444
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 8,237
Spell ATK 2,051
PHYS DEF 5,237
Spell DEF 5,423
Accuracy 2,961
EVA 2,430
CRIT 2,063
CRIT EVA 1,549
CRIT ATK DMG Boost 515.9%
CRIT DMG Reduction 526.9%
Bash ATK DMG Boost 321.2%
Bash DMG Reduction 221.5%
Antidemon Power 17.4%
PvP ATK DMG Boost 155.3%
PvP DMG Reduction 98.5%
Monster ATK DMG Boost 333.6%
Boss ATK DMG Boost 420.3%
Monster DMG Reduction 437.0%
Boss DMG Reduction 352.0%
Skill ATK DMG Boost 204.4%
Skill DMG Reduction 198.6%
All ATK DMG Boost 74.6%
All DMG Reduction 42.8%
Stun Success Boost 155.4%
Stun RES Boost 84.2%
Debilitation Success Boost 211.4%
Debilitation RES Boost 112.3%
Silence Success Boost 96.3%
Silence RES Boost 166.4%
Hunting EXP Boost 188.8%
Hunting Copper Gain Boost 162.5%
Energy Gain Boost 78.1%
Darksteel Gain Boost 226.5%
Drop Chance Boost 97.1%
Lucky Drop Chance Boost 72.8%
Gathering Boost 3.0%
Energy Gathering Boost 9.9%
Mining Boost 70.5%
Skill Cooldown Reduction 7.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 60.6%
Knockdown RES Boost 72.8%
HP Potion Effect Boost 31.5%
MP Potion Effect Boost 3.4%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 56.2%
Basic DMG Reduction 39.6%
Divine Water Cooldown Reduction 3.1%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 1.0%
Equipment Enhancement Success Chance Boost (R) 1.0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.4%
Dragon Artifact Enhancement Success Chance Boost (R) 1.0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 9,929,719
Energy 309,351
Darksteel 62,702
Speedups 6,578
Ancient Coins 288,855
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.