12d 19h 22m 20s
Taoist
For sale

Mascoton

Taoist · Level 80 · EU011

114,360 Power Score

95.00 WEMIX

(22.06 USD)

▲ High price

General data

External ID90342
Power Score114,360
ServerEU011
Listed2024-02-04 19:46
First seen2026-07-12 10:01
Last updated2026-07-25 04:33
SourceView on XDRACO

Combat stats

HP 75,781
HP % REGEN (per 10 sec) 0.8%
MP 8,266
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,309
Spell ATK 3,285
PHYS DEF 1,955
Spell DEF 1,897
Accuracy 1,060
EVA 967
CRIT 785
CRIT EVA 438
CRIT ATK DMG Boost 53.2%
CRIT DMG Reduction 55.7%
Bash ATK DMG Boost 95.2%
Bash DMG Reduction 82.6%
Antidemon Power 10.0%
PvP ATK DMG Boost 31.1%
PvP DMG Reduction 31.4%
Monster ATK DMG Boost 140.8%
Boss ATK DMG Boost 148.2%
Monster DMG Reduction 134.0%
Boss DMG Reduction 140.7%
Skill ATK DMG Boost 14.7%
Skill DMG Reduction 36.5%
All ATK DMG Boost 4.6%
All DMG Reduction 24.0%
Stun Success Boost 41.2%
Stun RES Boost 30.0%
Debilitation Success Boost 37.7%
Debilitation RES Boost 44.7%
Silence Success Boost 25.0%
Silence RES Boost 8.5%
Hunting EXP Boost 62.0%
Hunting Copper Gain Boost 59.0%
Energy Gain Boost 5.0%
Darksteel Gain Boost 25.0%
Drop Chance Boost 12.0%
Lucky Drop Chance Boost 23.0%
Gathering Boost 0%
Energy Gathering Boost 0%
Mining Boost 28.0%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 30.0%
Knockdown RES Boost 7.7%
HP Potion Effect Boost 12.0%
MP Potion Effect Boost 5.0%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 12.4%
Basic DMG Reduction 13.8%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 1,761,232
Energy 306,637
Darksteel 32,121
Speedups 92,722
Ancient Coins 27,493
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.