12d 19h 21m 29s
Darkist
For sale

Erdiablillo

Darkist · Level 80 · EU011

117,930 Power Score

95.00 WEMIX

(22.06 USD)

▲ High price

General data

External ID92912
Power Score117,930
ServerEU011
Listed2024-04-07 07:10
First seen2026-07-12 10:02
Last updated2026-07-25 04:33
SourceView on XDRACO

Combat stats

HP 72,043
HP % REGEN (per 10 sec) 0.8%
MP 10,268
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 657
Spell ATK 3,444
PHYS DEF 2,289
Spell DEF 2,220
Accuracy 1,049
EVA 1,096
CRIT 732
CRIT EVA 554
CRIT ATK DMG Boost 74.3%
CRIT DMG Reduction 26.1%
Bash ATK DMG Boost 84.2%
Bash DMG Reduction 52.6%
Antidemon Power 30.0%
PvP ATK DMG Boost 41.8%
PvP DMG Reduction 25.9%
Monster ATK DMG Boost 144.5%
Boss ATK DMG Boost 143.8%
Monster DMG Reduction 135.8%
Boss DMG Reduction 143.7%
Skill ATK DMG Boost 46.0%
Skill DMG Reduction 29.7%
All ATK DMG Boost 8.3%
All DMG Reduction 16.8%
Stun Success Boost 42.5%
Stun RES Boost 13.5%
Debilitation Success Boost 27.0%
Debilitation RES Boost 35.7%
Silence Success Boost 21.0%
Silence RES Boost 9.0%
Hunting EXP Boost 91.0%
Hunting Copper Gain Boost 71.5%
Energy Gain Boost 5.0%
Darksteel Gain Boost 25.0%
Drop Chance Boost 10.0%
Lucky Drop Chance Boost 30.0%
Gathering Boost 0%
Energy Gathering Boost 0%
Mining Boost 27.0%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 22.5%
Knockdown RES Boost 10.5%
HP Potion Effect Boost 0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 17.8%
Basic DMG Reduction 12.4%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 1,058,232
Energy 21,870
Darksteel 85,289
Speedups 28,960
Ancient Coins 11,019
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.