12d 12h 36m 41s
Arbalist
For sale

Higashi

Arbalist · Level 119 · NA021

194,407 Power Score

300.00 WEMIX

(69.43 USD)

▲ High price

General data

External ID200735
Power Score194,407
ServerNA021
Listed2025-08-03 21:24
First seen2026-07-12 15:57
Last updated2026-07-25 03:31
SourceView on XDRACO

Combat stats

HP 111,787
HP % REGEN (per 10 sec) 0.8%
MP 13,929
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 5,530
Spell ATK 1,678
PHYS DEF 3,780
Spell DEF 3,725
Accuracy 1,806
EVA 1,663
CRIT 1,038
CRIT EVA 887
CRIT ATK DMG Boost 350.4%
CRIT DMG Reduction 197.2%
Bash ATK DMG Boost 231.3%
Bash DMG Reduction 110.5%
Antidemon Power 16.7%
PvP ATK DMG Boost 88.3%
PvP DMG Reduction 60.4%
Monster ATK DMG Boost 200.3%
Boss ATK DMG Boost 230.1%
Monster DMG Reduction 228.9%
Boss DMG Reduction 274.0%
Skill ATK DMG Boost 112.1%
Skill DMG Reduction 77.7%
All ATK DMG Boost 33.3%
All DMG Reduction 20.6%
Stun Success Boost 117.2%
Stun RES Boost 96.9%
Debilitation Success Boost 43.6%
Debilitation RES Boost 68.6%
Silence Success Boost 80.5%
Silence RES Boost 102.8%
Hunting EXP Boost 126.3%
Hunting Copper Gain Boost 82.9%
Energy Gain Boost 25.0%
Darksteel Gain Boost 176.0%
Drop Chance Boost 86.8%
Lucky Drop Chance Boost 64.1%
Gathering Boost 12.0%
Energy Gathering Boost 13.0%
Mining Boost 35.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 15.0%
Knockdown Success Boost 43.4%
Knockdown RES Boost 33.0%
HP Potion Effect Boost 28.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 31.0%
Life 5
Basic ATK DMG Boost 49.4%
Basic DMG Reduction 34.2%
Divine Water Cooldown Reduction 3.0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 7,844,983
Energy 5,593
Darksteel 13,681
Speedups 19,138
Ancient Coins 3,429,364
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.