11d 18h 29m 51s
Taoist
For sale

1AvaLonA1

Taoist · Level 86 · ASIA021

102,051 Power Score

50.00 WEMIX

(11.69 USD)

▼ Good price

General data

External ID70879
Power Score102,051
ServerASIA021
Listed2023-02-18 09:48
First seen2026-07-13 08:02
Last updated2026-07-25 02:30
SourceView on XDRACO

Combat stats

HP 59,417
HP % REGEN (per 10 sec) 0.8%
MP 7,445
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,286
Spell ATK 3,279
PHYS DEF 1,948
Spell DEF 1,948
Accuracy 1,104
EVA 1,050
CRIT 453
CRIT EVA 650
CRIT ATK DMG Boost 57.0%
CRIT DMG Reduction 89.7%
Bash ATK DMG Boost 48.0%
Bash DMG Reduction 71.5%
Antidemon Power 0%
PvP ATK DMG Boost 27.1%
PvP DMG Reduction 33.4%
Monster ATK DMG Boost 152.9%
Boss ATK DMG Boost 155.0%
Monster DMG Reduction 136.4%
Boss DMG Reduction 137.5%
Skill ATK DMG Boost 39.1%
Skill DMG Reduction 9.9%
All ATK DMG Boost 16.8%
All DMG Reduction 22.5%
Stun Success Boost 20.0%
Stun RES Boost 16.0%
Debilitation Success Boost 28.0%
Debilitation RES Boost 18.5%
Silence Success Boost 23.5%
Silence RES Boost 18.2%
Hunting EXP Boost 75.0%
Hunting Copper Gain Boost 91.5%
Energy Gain Boost 7.0%
Darksteel Gain Boost 25.0%
Drop Chance Boost 27.6%
Lucky Drop Chance Boost 43.2%
Gathering Boost 10.5%
Energy Gathering Boost 30.0%
Mining Boost 18.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 0%
Knockdown Success Boost 27.1%
Knockdown RES Boost 20.0%
HP Potion Effect Boost 0%
MP Potion Effect Boost 10.0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 11.0%
Basic DMG Reduction 10.1%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 3,507,582
Energy 636,490
Darksteel 422,734
Speedups 123,505
Ancient Coins 796
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.