11d 12h 57m 43s
Taoist
For sale

TierOne

Taoist · Level 135 · ASIA062

260,128 Power Score

39,999.00 WEMIX

(9,288.33 USD)

▲ High price

General data

External ID203457
Power Score260,128
ServerASIA062
Listed2026-03-28 04:33
First seen2026-07-13 12:11
Last updated2026-07-25 00:26
SourceView on XDRACO

Combat stats

HP 118,946
HP % REGEN (per 10 sec) 0.8%
MP 19,083
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,824
Spell ATK 7,853
PHYS DEF 5,359
Spell DEF 5,190
Accuracy 2,606
EVA 2,706
CRIT 1,939
CRIT EVA 1,817
CRIT ATK DMG Boost 437.6%
CRIT DMG Reduction 407.7%
Bash ATK DMG Boost 253.2%
Bash DMG Reduction 276.2%
Antidemon Power 28.4%
PvP ATK DMG Boost 117.0%
PvP DMG Reduction 107.4%
Monster ATK DMG Boost 303.9%
Boss ATK DMG Boost 310.3%
Monster DMG Reduction 380.2%
Boss DMG Reduction 337.3%
Skill ATK DMG Boost 199.0%
Skill DMG Reduction 176.2%
All ATK DMG Boost 59.6%
All DMG Reduction 66.0%
Stun Success Boost 130.6%
Stun RES Boost 124.3%
Debilitation Success Boost 122.7%
Debilitation RES Boost 166.0%
Silence Success Boost 189.3%
Silence RES Boost 68.7%
Hunting EXP Boost 126.2%
Hunting Copper Gain Boost 111.3%
Energy Gain Boost 24.3%
Darksteel Gain Boost 137.2%
Drop Chance Boost 52.0%
Lucky Drop Chance Boost 47.4%
Gathering Boost 21.5%
Energy Gathering Boost 25.0%
Mining Boost 66.1%
Skill Cooldown Reduction 9.0%
MP Cost Reduction 0%
Knockdown Success Boost 61.7%
Knockdown RES Boost 102.8%
HP Potion Effect Boost 30.9%
MP Potion Effect Boost 16.6%
Skill HP Recovery Am't Boost 55.0%
Life 5
Basic ATK DMG Boost 85.7%
Basic DMG Reduction 61.9%
Divine Water Cooldown Reduction 5.3%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 496,309,984
Energy 30,721
Darksteel 58,611
Speedups 681,777
Ancient Coins 314,300
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.