9d 6h 13m 18s
Darkist
For sale

ÐECEM

Darkist · Level 90 · EU024

154,593 Power Score

95.00 WEMIX

(22.03 USD)

≈ Fair price

General data

External ID202960
Power Score154,593
ServerEU024
Listed2026-02-10 13:00
First seen2026-07-15 18:01
Last updated2026-07-24 23:25
SourceView on XDRACO

Combat stats

HP 75,130
HP % REGEN (per 10 sec) 0.8%
MP 12,415
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 1,703
Spell ATK 4,757
PHYS DEF 3,004
Spell DEF 2,950
Accuracy 1,639
EVA 1,367
CRIT 1,181
CRIT EVA 618
CRIT ATK DMG Boost 283.6%
CRIT DMG Reduction 143.7%
Bash ATK DMG Boost 265.4%
Bash DMG Reduction 156.0%
Antidemon Power 20.1%
PvP ATK DMG Boost 94.5%
PvP DMG Reduction 33.1%
Monster ATK DMG Boost 204.6%
Boss ATK DMG Boost 229.3%
Monster DMG Reduction 252.6%
Boss DMG Reduction 248.4%
Skill ATK DMG Boost 120.2%
Skill DMG Reduction 56.4%
All ATK DMG Boost 52.3%
All DMG Reduction 14.8%
Stun Success Boost 44.7%
Stun RES Boost 61.6%
Debilitation Success Boost 74.5%
Debilitation RES Boost 54.9%
Silence Success Boost 45.0%
Silence RES Boost 80.1%
Hunting EXP Boost 104.8%
Hunting Copper Gain Boost 83.1%
Energy Gain Boost 23.8%
Darksteel Gain Boost 33.0%
Drop Chance Boost 25.6%
Lucky Drop Chance Boost 65.2%
Gathering Boost 3.0%
Energy Gathering Boost 7.5%
Mining Boost 34.5%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 15.0%
Knockdown Success Boost 35.4%
Knockdown RES Boost 34.0%
HP Potion Effect Boost 8.9%
MP Potion Effect Boost 0.9%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 47.1%
Basic DMG Reduction 30.1%
Divine Water Cooldown Reduction 1.3%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 189,198,176
Energy 25,525
Darksteel 403,254
Speedups 444,096
Ancient Coins 42
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.