1d 12h 35m 59s
Warrior
Sold

s35117c

Warrior · Level 81 · SA012

114,700 Power Score

35.00 WEMIX

(8.19 USD)

▼ Good price

General data

External ID90963
Power Score114,700
ServerSA012
Listed2024-02-21 11:57
First seen2026-07-23 21:42
Last updated2026-07-24 08:12
SourceView on XDRACO

Combat stats

HP 76,249
HP % REGEN (per 10 sec) 0.8%
MP 8,856
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,659
Spell ATK 871
PHYS DEF 1,907
Spell DEF 1,791
Accuracy 1,086
EVA 939
CRIT 706
CRIT EVA 352
CRIT ATK DMG Boost 73.7%
CRIT DMG Reduction 61.5%
Bash ATK DMG Boost 166.5%
Bash DMG Reduction 18.0%
Antidemon Power 30.0%
PvP ATK DMG Boost 21.0%
PvP DMG Reduction 36.3%
Monster ATK DMG Boost 134.0%
Boss ATK DMG Boost 136.3%
Monster DMG Reduction 114.6%
Boss DMG Reduction 145.6%
Skill ATK DMG Boost 75.6%
Skill DMG Reduction 28.2%
All ATK DMG Boost 13.6%
All DMG Reduction 15.5%
Stun Success Boost 39.0%
Stun RES Boost 24.5%
Debilitation Success Boost 9.2%
Debilitation RES Boost 28.2%
Silence Success Boost 19.0%
Silence RES Boost 4.5%
Hunting EXP Boost 75.0%
Hunting Copper Gain Boost 59.0%
Energy Gain Boost 9.0%
Darksteel Gain Boost 75.0%
Drop Chance Boost 12.5%
Lucky Drop Chance Boost 18.0%
Gathering Boost 6.0%
Energy Gathering Boost 0%
Mining Boost 27.0%
Skill Cooldown Reduction 8.0%
MP Cost Reduction 20.0%
Knockdown Success Boost 17.5%
Knockdown RES Boost 6.0%
HP Potion Effect Boost 10.0%
MP Potion Effect Boost 8.0%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 11.9%
Basic DMG Reduction 10.1%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 131,507,064
Energy 369,706
Darksteel 337,545
Speedups 32,419
Ancient Coins 1,059
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.