22h 23m 13s
Taoist
For sale

vanhdayy

Taoist · Level 101 · EU011

145,786 Power Score

129.00 WEMIX

(29.88 USD)

▲ High price

General data

External ID204359
Power Score145,786
ServerEU011
Listed2026-07-23 02:11
First seen2026-07-24 16:23
Last updated2026-07-25 14:05
SourceView on XDRACO

Combat stats

HP 71,007
HP % REGEN (per 10 sec) 0.8%
MP 8,854
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 4,790
Spell ATK 4,780
PHYS DEF 2,648
Spell DEF 2,601
Accuracy 1,557
EVA 1,270
CRIT 1,076
CRIT EVA 864
CRIT ATK DMG Boost 77.1%
CRIT DMG Reduction 139.1%
Bash ATK DMG Boost 146.4%
Bash DMG Reduction 112.3%
Antidemon Power 31.6%
PvP ATK DMG Boost 47.4%
PvP DMG Reduction 29.8%
Monster ATK DMG Boost 222.0%
Boss ATK DMG Boost 213.5%
Monster DMG Reduction 255.4%
Boss DMG Reduction 189.4%
Skill ATK DMG Boost 102.6%
Skill DMG Reduction 106.1%
All ATK DMG Boost 32.4%
All DMG Reduction 28.7%
Stun Success Boost 41.0%
Stun RES Boost 21.8%
Debilitation Success Boost 29.2%
Debilitation RES Boost 28.2%
Silence Success Boost 20.3%
Silence RES Boost 73.4%
Hunting EXP Boost 166.0%
Hunting Copper Gain Boost 127.0%
Energy Gain Boost 9.0%
Darksteel Gain Boost 97.0%
Drop Chance Boost 72.5%
Lucky Drop Chance Boost 75.2%
Gathering Boost 0%
Energy Gathering Boost 17.2%
Mining Boost 30.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 10.0%
Knockdown Success Boost 50.0%
Knockdown RES Boost 40.5%
HP Potion Effect Boost 0%
MP Potion Effect Boost 13.0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 19.1%
Basic DMG Reduction 23.7%
Divine Water Cooldown Reduction 1.2%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 42
Monster EVA Boost 67
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 561,620,971
Energy 4,004,261
Darksteel 5,398,272
Speedups 190,578
Ancient Coins 1,624
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.