5h 47m 30s
Lancer
For sale

Abegaeyl

Lancer · Level 90 · ASIA332

138,730 Power Score

69.00 WEMIX

(16.07 USD)

≈ Fair price

General data

External ID26236
Power Score138,730
ServerASIA332
Listed2022-04-02 15:25
First seen2026-07-25 15:06
Last updated2026-07-25 20:07
SourceView on XDRACO

Combat stats

HP 73,471
HP % REGEN (per 10 sec) 0.8%
MP 8,399
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 4,219
Spell ATK 4,021
PHYS DEF 2,590
Spell DEF 2,530
Accuracy 1,509
EVA 1,232
CRIT 1,168
CRIT EVA 640
CRIT ATK DMG Boost 193.4%
CRIT DMG Reduction 77.4%
Bash ATK DMG Boost 208.5%
Bash DMG Reduction 112.7%
Antidemon Power 43.0%
PvP ATK DMG Boost 42.9%
PvP DMG Reduction 43.0%
Monster ATK DMG Boost 147.3%
Boss ATK DMG Boost 181.1%
Monster DMG Reduction 181.6%
Boss DMG Reduction 190.5%
Skill ATK DMG Boost 99.6%
Skill DMG Reduction 54.1%
All ATK DMG Boost 36.4%
All DMG Reduction 25.1%
Stun Success Boost 34.5%
Stun RES Boost 33.0%
Debilitation Success Boost 48.0%
Debilitation RES Boost 64.7%
Silence Success Boost 34.7%
Silence RES Boost 25.0%
Hunting EXP Boost 89.5%
Hunting Copper Gain Boost 65.0%
Energy Gain Boost 11.0%
Darksteel Gain Boost 87.0%
Drop Chance Boost 19.2%
Lucky Drop Chance Boost 34.4%
Gathering Boost 0%
Energy Gathering Boost 20.0%
Mining Boost 42.0%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 0%
Knockdown Success Boost 120.6%
Knockdown RES Boost 52.0%
HP Potion Effect Boost 7.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 45.6%
Basic DMG Reduction 15.0%
Divine Water Cooldown Reduction 1.6%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 72,012,931
Energy 242,072
Darksteel 635,877
Speedups 36,227
Ancient Coins 288,355
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.