16h 17m 47s
Darkist
Sold

CopperDragon

Darkist · Level 131 · SA012

271,703 Power Score

50.00 WEMIX

(11.60 USD)

▼ Good price

General data

External ID98286
Power Score271,703
ServerSA012
Listed2025-02-09 03:18
First seen2026-07-25 00:37
Last updated2026-07-25 01:28
SourceView on XDRACO

Combat stats

HP 141,225
HP % REGEN (per 10 sec) 0.8%
MP 20,212
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 2,560
Spell ATK 8,492
PHYS DEF 5,658
Spell DEF 5,314
Accuracy 2,944
EVA 2,440
CRIT 2,189
CRIT EVA 1,598
CRIT ATK DMG Boost 554.5%
CRIT DMG Reduction 355.0%
Bash ATK DMG Boost 314.2%
Bash DMG Reduction 289.4%
Antidemon Power 35.6%
PvP ATK DMG Boost 136.4%
PvP DMG Reduction 101.4%
Monster ATK DMG Boost 334.7%
Boss ATK DMG Boost 381.8%
Monster DMG Reduction 354.6%
Boss DMG Reduction 334.0%
Skill ATK DMG Boost 190.4%
Skill DMG Reduction 179.4%
All ATK DMG Boost 65.6%
All DMG Reduction 45.8%
Stun Success Boost 99.1%
Stun RES Boost 124.5%
Debilitation Success Boost 125.9%
Debilitation RES Boost 95.7%
Silence Success Boost 123.0%
Silence RES Boost 186.4%
Hunting EXP Boost 178.2%
Hunting Copper Gain Boost 154.9%
Energy Gain Boost 69.3%
Darksteel Gain Boost 221.7%
Drop Chance Boost 79.6%
Lucky Drop Chance Boost 53.0%
Gathering Boost 13.3%
Energy Gathering Boost 34.3%
Mining Boost 74.5%
Skill Cooldown Reduction 6.0%
MP Cost Reduction 6.3%
Knockdown Success Boost 85.8%
Knockdown RES Boost 113.8%
HP Potion Effect Boost 11.5%
MP Potion Effect Boost 4.7%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 99.2%
Basic DMG Reduction 59.0%
Divine Water Cooldown Reduction 3.5%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.6%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0.5%
Equipment Enhancement Success Chance Boost (E) 0.4%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.4%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 113sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 206,453,097
Energy 2,401
Darksteel 27,062
Speedups 19,626
Ancient Coins 1,263
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.