16h 19m 38s
Taoist
Sold

名门'片丹し工

Taoist · Level 137 · ASIA332

294,312 Power Score

50.00 WEMIX

(11.60 USD)

General data

External ID47588
Power Score294,312
ServerASIA332
Listed2022-07-01 13:35
First seen2026-07-25 00:38
Last updated2026-07-25 00:38
SourceView on XDRACO

Combat stats

HP 153,276
HP % REGEN (per 10 sec) 0.8%
MP 19,831
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 8,998
Spell ATK 8,774
PHYS DEF 6,358
Spell DEF 6,187
Accuracy 2,991
EVA 2,903
CRIT 2,341
CRIT EVA 2,363
CRIT ATK DMG Boost 620.9%
CRIT DMG Reduction 565.0%
Bash ATK DMG Boost 365.5%
Bash DMG Reduction 465.5%
Antidemon Power 54.5%
PvP ATK DMG Boost 131.1%
PvP DMG Reduction 143.9%
Monster ATK DMG Boost 357.3%
Boss ATK DMG Boost 427.1%
Monster DMG Reduction 436.0%
Boss DMG Reduction 448.2%
Skill ATK DMG Boost 193.0%
Skill DMG Reduction 215.3%
All ATK DMG Boost 71.0%
All DMG Reduction 62.0%
Stun Success Boost 159.9%
Stun RES Boost 134.2%
Debilitation Success Boost 119.9%
Debilitation RES Boost 142.8%
Silence Success Boost 97.2%
Silence RES Boost 182.4%
Hunting EXP Boost 191.8%
Hunting Copper Gain Boost 166.3%
Energy Gain Boost 83.5%
Darksteel Gain Boost 242.1%
Drop Chance Boost 72.0%
Lucky Drop Chance Boost 78.5%
Gathering Boost 12.5%
Energy Gathering Boost 24.8%
Mining Boost 49.6%
Skill Cooldown Reduction 10.0%
MP Cost Reduction 15.0%
Knockdown Success Boost 143.7%
Knockdown RES Boost 85.3%
HP Potion Effect Boost 31.2%
MP Potion Effect Boost 24.9%
Skill HP Recovery Am't Boost 29.0%
Life 5
Basic ATK DMG Boost 52.2%
Basic DMG Reduction 39.1%
Divine Water Cooldown Reduction 5.8%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 0.5%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.4%
Dragon Artifact Enhancement Success Chance Boost (R) 0.5%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 113sec
Monster Accuracy Boost 90
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 277,498,757
Energy 1,783,294
Darksteel 1,473,815
Speedups 180,961
Ancient Coins 18,991
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.