11h 26m 16s
Arbalist
For sale

Navii420

Arbalist · Level 129 · NA011

245,754 Power Score

225.00 WEMIX

(52.21 USD)

≈ Fair price

General data

External ID204397
Power Score245,754
ServerNA011
Listed2026-07-25 05:14
First seen2026-07-25 05:30
Last updated2026-07-25 16:08
SourceView on XDRACO

Combat stats

HP 117,359
HP % REGEN (per 10 sec) 0.8%
MP 13,975
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 8,200
Spell ATK 2,788
PHYS DEF 5,303
Spell DEF 5,240
Accuracy 2,704
EVA 2,323
CRIT 1,650
CRIT EVA 1,716
CRIT ATK DMG Boost 541.4%
CRIT DMG Reduction 427.4%
Bash ATK DMG Boost 305.0%
Bash DMG Reduction 282.3%
Antidemon Power 35.2%
PvP ATK DMG Boost 138.4%
PvP DMG Reduction 119.2%
Monster ATK DMG Boost 365.1%
Boss ATK DMG Boost 341.8%
Monster DMG Reduction 317.2%
Boss DMG Reduction 328.9%
Skill ATK DMG Boost 169.1%
Skill DMG Reduction 169.9%
All ATK DMG Boost 75.1%
All DMG Reduction 76.5%
Stun Success Boost 111.7%
Stun RES Boost 93.3%
Debilitation Success Boost 123.1%
Debilitation RES Boost 81.1%
Silence Success Boost 126.1%
Silence RES Boost 96.8%
Hunting EXP Boost 170.3%
Hunting Copper Gain Boost 129.7%
Energy Gain Boost 74.2%
Darksteel Gain Boost 213.5%
Drop Chance Boost 58.4%
Lucky Drop Chance Boost 71.8%
Gathering Boost 53.5%
Energy Gathering Boost 6.5%
Mining Boost 369.2%
Skill Cooldown Reduction 5.0%
MP Cost Reduction 0%
Knockdown Success Boost 72.1%
Knockdown RES Boost 89.0%
HP Potion Effect Boost 0.9%
MP Potion Effect Boost 2.2%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 70.0%
Basic DMG Reduction 45.8%
Divine Water Cooldown Reduction 4.3%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 1.0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 177
Monster EVA Boost 100
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 32,509,560
Energy 1,371,158
Darksteel 1,216,435
Speedups 26,193
Ancient Coins 50,026
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.