5h 27m 27s
Lancer
For sale

Trickerqtyyy

Lancer · Level 82 · ASIA061

111,558 Power Score

55.00 WEMIX

(12.82 USD)

▼ Good price

General data

External ID8613
Power Score111,558
ServerASIA061
Listed2022-01-29 00:02
First seen2026-07-25 14:32
Last updated2026-07-25 19:13
SourceView on XDRACO

Combat stats

HP 64,240
HP % REGEN (per 10 sec) 0.8%
MP 8,301
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,483
Spell ATK 3,504
PHYS DEF 1,957
Spell DEF 1,957
Accuracy 1,094
EVA 1,131
CRIT 827
CRIT EVA 614
CRIT ATK DMG Boost 98.3%
CRIT DMG Reduction 88.8%
Bash ATK DMG Boost 95.5%
Bash DMG Reduction 65.6%
Antidemon Power 0%
PvP ATK DMG Boost 39.9%
PvP DMG Reduction 17.8%
Monster ATK DMG Boost 121.5%
Boss ATK DMG Boost 190.2%
Monster DMG Reduction 135.9%
Boss DMG Reduction 157.1%
Skill ATK DMG Boost 30.1%
Skill DMG Reduction 7.0%
All ATK DMG Boost 32.4%
All DMG Reduction 14.8%
Stun Success Boost 18.3%
Stun RES Boost 7.7%
Debilitation Success Boost 25.9%
Debilitation RES Boost 12.5%
Silence Success Boost 36.0%
Silence RES Boost 49.0%
Hunting EXP Boost 80.0%
Hunting Copper Gain Boost 72.0%
Energy Gain Boost 11.0%
Darksteel Gain Boost 11.0%
Drop Chance Boost 18.0%
Lucky Drop Chance Boost 25.5%
Gathering Boost 10.0%
Energy Gathering Boost 0%
Mining Boost 30.0%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 61.7%
Knockdown RES Boost 21.7%
HP Potion Effect Boost 0%
MP Potion Effect Boost 10.0%
Skill HP Recovery Am't Boost 10.0%
Life 5
Basic ATK DMG Boost 5.1%
Basic DMG Reduction 5.1%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 612,236
Energy 1,445,463
Darksteel 489,858
Speedups 3,222
Ancient Coins 65,870
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.