6h 12m 59s
Taoist
For sale

fckNzs

Taoist · Level 82 · ASIA034

114,911 Power Score

55.00 WEMIX

(12.80 USD)

▼ Good price

General data

External ID6366
Power Score114,911
ServerASIA034
Listed2022-01-16 23:03
First seen2026-07-25 14:54
Last updated2026-07-25 20:07
SourceView on XDRACO

Combat stats

HP 67,592
HP % REGEN (per 10 sec) 0.8%
MP 8,302
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,586
Spell ATK 3,665
PHYS DEF 2,062
Spell DEF 2,184
Accuracy 1,159
EVA 1,062
CRIT 729
CRIT EVA 616
CRIT ATK DMG Boost 45.6%
CRIT DMG Reduction 122.2%
Bash ATK DMG Boost 77.2%
Bash DMG Reduction 116.1%
Antidemon Power 0%
PvP ATK DMG Boost 44.9%
PvP DMG Reduction 22.9%
Monster ATK DMG Boost 123.9%
Boss ATK DMG Boost 150.8%
Monster DMG Reduction 158.4%
Boss DMG Reduction 164.4%
Skill ATK DMG Boost 14.5%
Skill DMG Reduction 52.2%
All ATK DMG Boost 5.9%
All DMG Reduction 21.4%
Stun Success Boost 37.0%
Stun RES Boost 30.2%
Debilitation Success Boost 44.3%
Debilitation RES Boost 33.2%
Silence Success Boost 34.0%
Silence RES Boost 33.5%
Hunting EXP Boost 60.0%
Hunting Copper Gain Boost 57.0%
Energy Gain Boost 11.0%
Darksteel Gain Boost 11.0%
Drop Chance Boost 22.0%
Lucky Drop Chance Boost 30.0%
Gathering Boost 2.0%
Energy Gathering Boost 0%
Mining Boost 21.0%
Skill Cooldown Reduction 6.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 49.6%
Knockdown RES Boost 12.0%
HP Potion Effect Boost 7.0%
MP Potion Effect Boost 10.0%
Skill HP Recovery Am't Boost 10.0%
Life 5
Basic ATK DMG Boost 9.6%
Basic DMG Reduction 10.4%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 4,069,110
Energy 645,960
Darksteel 227,521
Speedups 15,251
Ancient Coins 86,989
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.