5h 54m 28s
Darkist
For sale

Amy March

Darkist · Level 82 · ASIA332

131,730 Power Score

55.00 WEMIX

(12.82 USD)

▲ High price

General data

External ID96424
Power Score131,730
ServerASIA332
Listed2024-10-01 02:14
First seen2026-07-25 14:57
Last updated2026-07-25 20:07
SourceView on XDRACO

Combat stats

HP 71,122
HP % REGEN (per 10 sec) 0.8%
MP 11,172
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 1,220
Spell ATK 4,279
PHYS DEF 2,432
Spell DEF 2,504
Accuracy 1,400
EVA 1,187
CRIT 1,145
CRIT EVA 652
CRIT ATK DMG Boost 99.3%
CRIT DMG Reduction 102.0%
Bash ATK DMG Boost 85.4%
Bash DMG Reduction 121.7%
Antidemon Power 20.4%
PvP ATK DMG Boost 58.6%
PvP DMG Reduction 21.2%
Monster ATK DMG Boost 161.1%
Boss ATK DMG Boost 182.3%
Monster DMG Reduction 195.8%
Boss DMG Reduction 181.8%
Skill ATK DMG Boost 75.9%
Skill DMG Reduction 37.6%
All ATK DMG Boost 43.4%
All DMG Reduction 9.6%
Stun Success Boost 25.0%
Stun RES Boost 17.5%
Debilitation Success Boost 23.0%
Debilitation RES Boost 38.5%
Silence Success Boost 26.7%
Silence RES Boost 54.5%
Hunting EXP Boost 93.5%
Hunting Copper Gain Boost 75.0%
Energy Gain Boost 11.0%
Darksteel Gain Boost 79.0%
Drop Chance Boost 26.0%
Lucky Drop Chance Boost 30.0%
Gathering Boost 4.0%
Energy Gathering Boost 30.0%
Mining Boost 18.0%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 66.5%
Knockdown RES Boost 20.4%
HP Potion Effect Boost 15.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 28.6%
Basic DMG Reduction 20.6%
Divine Water Cooldown Reduction 2.1%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 668,928
Energy 299,063
Darksteel 92,697
Speedups 11,260
Ancient Coins 12,410
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.