14d 23h 40m 13s
Lancer
For sale

得到 Rekt

Lancer · Level 90 · EU014

133,671 Power Score

80.00 WEMIX

(18.63 USD)

≈ Fair price

General data

External ID15272
Power Score133,671
ServerEU014
Listed2022-02-22 15:09
First seen2026-07-10 23:51
Last updated2026-07-25 22:42
SourceView on XDRACO

Combat stats

HP 63,084
HP % REGEN (per 10 sec) 0.8%
MP 8,338
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 4,042
Spell ATK 4,161
PHYS DEF 2,552
Spell DEF 2,452
Accuracy 1,584
EVA 1,127
CRIT 1,100
CRIT EVA 654
CRIT ATK DMG Boost 262.6%
CRIT DMG Reduction 62.2%
Bash ATK DMG Boost 193.9%
Bash DMG Reduction 48.0%
Antidemon Power 13.3%
PvP ATK DMG Boost 46.7%
PvP DMG Reduction 24.2%
Monster ATK DMG Boost 210.3%
Boss ATK DMG Boost 185.3%
Monster DMG Reduction 179.1%
Boss DMG Reduction 159.7%
Skill ATK DMG Boost 72.8%
Skill DMG Reduction 32.9%
All ATK DMG Boost 33.0%
All DMG Reduction 14.6%
Stun Success Boost 37.0%
Stun RES Boost 84.7%
Debilitation Success Boost 28.5%
Debilitation RES Boost 50.0%
Silence Success Boost 31.4%
Silence RES Boost 28.0%
Hunting EXP Boost 91.8%
Hunting Copper Gain Boost 61.0%
Energy Gain Boost 9.0%
Darksteel Gain Boost 97.0%
Drop Chance Boost 29.0%
Lucky Drop Chance Boost 15.0%
Gathering Boost 0%
Energy Gathering Boost 20.0%
Mining Boost 24.0%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 15.0%
Knockdown Success Boost 27.2%
Knockdown RES Boost 60.5%
HP Potion Effect Boost 11.2%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 38.8%
Basic DMG Reduction 9.6%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 31
Monster EVA Boost 31
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 85,262,226
Energy 107,315
Darksteel 8,737,109
Speedups 16,726
Ancient Coins 12,759
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.