1d 0h 6m 14s
Arbalist
For sale

3sca2le3sph

Arbalist · Level 124 · EU022

162,929 Power Score

333.00 WEMIX

(77.16 USD)

▲ High price

General data

External ID93720
Power Score162,929
ServerEU022
Listed2024-05-03 22:13
First seen2026-07-24 12:42
Last updated2026-07-25 12:01
SourceView on XDRACO

Combat stats

HP 77,980
HP % REGEN (per 10 sec) 0.8%
MP 12,125
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 5,212
Spell ATK 1,281
PHYS DEF 3,426
Spell DEF 3,599
Accuracy 1,677
EVA 1,590
CRIT 1,227
CRIT EVA 889
CRIT ATK DMG Boost 297.9%
CRIT DMG Reduction 113.4%
Bash ATK DMG Boost 198.7%
Bash DMG Reduction 186.0%
Antidemon Power 7.2%
PvP ATK DMG Boost 83.3%
PvP DMG Reduction 44.6%
Monster ATK DMG Boost 214.3%
Boss ATK DMG Boost 200.4%
Monster DMG Reduction 237.6%
Boss DMG Reduction 240.9%
Skill ATK DMG Boost 65.1%
Skill DMG Reduction 44.9%
All ATK DMG Boost 47.4%
All DMG Reduction 41.3%
Stun Success Boost 38.6%
Stun RES Boost 35.0%
Debilitation Success Boost 47.2%
Debilitation RES Boost 31.7%
Silence Success Boost 36.8%
Silence RES Boost 43.2%
Hunting EXP Boost 181.0%
Hunting Copper Gain Boost 165.1%
Energy Gain Boost 42.1%
Darksteel Gain Boost 179.2%
Drop Chance Boost 88.1%
Lucky Drop Chance Boost 78.9%
Gathering Boost 3.0%
Energy Gathering Boost 26.5%
Mining Boost 75.5%
Skill Cooldown Reduction 0%
MP Cost Reduction 5.0%
Knockdown Success Boost 44.0%
Knockdown RES Boost 39.6%
HP Potion Effect Boost 0.9%
MP Potion Effect Boost 5.9%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 10.9%
Basic DMG Reduction 16.2%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0.5%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 609,116,521
Energy 1,400,008
Darksteel 5,641,355
Speedups 136,064
Ancient Coins 957,566
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.