14d 22h 25m 53s
Lancer
For sale

BrayanZeiroツ

Lancer · Level 112 · NA013

181,079 Power Score

170.00 WEMIX

(39.50 USD)

▲ High price

General data

External ID39969
Power Score181,079
ServerNA013
Listed2022-05-26 02:23
First seen2026-07-11 00:06
Last updated2026-07-25 22:31
SourceView on XDRACO

Combat stats

HP 100,306
HP % REGEN (per 10 sec) 0.8%
MP 11,499
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 5,773
Spell ATK 5,678
PHYS DEF 3,754
Spell DEF 3,629
Accuracy 1,901
EVA 1,777
CRIT 1,063
CRIT EVA 1,276
CRIT ATK DMG Boost 292.4%
CRIT DMG Reduction 198.8%
Bash ATK DMG Boost 252.1%
Bash DMG Reduction 229.7%
Antidemon Power 21.6%
PvP ATK DMG Boost 118.5%
PvP DMG Reduction 60.0%
Monster ATK DMG Boost 235.6%
Boss ATK DMG Boost 230.6%
Monster DMG Reduction 216.8%
Boss DMG Reduction 218.8%
Skill ATK DMG Boost 100.5%
Skill DMG Reduction 73.8%
All ATK DMG Boost 47.4%
All DMG Reduction 20.9%
Stun Success Boost 92.8%
Stun RES Boost 80.7%
Debilitation Success Boost 64.5%
Debilitation RES Boost 89.8%
Silence Success Boost 48.5%
Silence RES Boost 56.4%
Hunting EXP Boost 99.3%
Hunting Copper Gain Boost 98.6%
Energy Gain Boost 33.1%
Darksteel Gain Boost 171.0%
Drop Chance Boost 19.3%
Lucky Drop Chance Boost 35.0%
Gathering Boost 3.0%
Energy Gathering Boost 11.2%
Mining Boost 37.5%
Skill Cooldown Reduction 4.0%
MP Cost Reduction 15.0%
Knockdown Success Boost 96.5%
Knockdown RES Boost 63.7%
HP Potion Effect Boost 12.9%
MP Potion Effect Boost 3.4%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 34.4%
Basic DMG Reduction 20.4%
Divine Water Cooldown Reduction 1.2%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 1.0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 32,299,628
Energy 1,048,355
Darksteel 189,261
Speedups 160,217
Ancient Coins 4,469,375
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.