14d 21h 10m 53s
Arbalist
For sale

NairobiChuan

Arbalist · Level 122 · SA012

215,701 Power Score

225.00 WEMIX

(52.35 USD)

▼ Good price

General data

External ID203366
Power Score215,701
ServerSA012
Listed2026-03-18 11:26
First seen2026-07-11 00:17
Last updated2026-07-25 21:09
SourceView on XDRACO

Combat stats

HP 99,421
HP % REGEN (per 10 sec) 0.8%
MP 15,050
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 6,683
Spell ATK 2,213
PHYS DEF 4,463
Spell DEF 4,354
Accuracy 2,100
EVA 1,858
CRIT 1,435
CRIT EVA 1,330
CRIT ATK DMG Boost 321.8%
CRIT DMG Reduction 370.4%
Bash ATK DMG Boost 338.7%
Bash DMG Reduction 227.7%
Antidemon Power 34.2%
PvP ATK DMG Boost 105.6%
PvP DMG Reduction 96.7%
Monster ATK DMG Boost 306.2%
Boss ATK DMG Boost 288.5%
Monster DMG Reduction 309.8%
Boss DMG Reduction 311.3%
Skill ATK DMG Boost 139.8%
Skill DMG Reduction 106.3%
All ATK DMG Boost 43.2%
All DMG Reduction 32.0%
Stun Success Boost 84.0%
Stun RES Boost 100.0%
Debilitation Success Boost 75.4%
Debilitation RES Boost 76.8%
Silence Success Boost 102.4%
Silence RES Boost 97.2%
Hunting EXP Boost 173.9%
Hunting Copper Gain Boost 118.2%
Energy Gain Boost 15.0%
Darksteel Gain Boost 169.0%
Drop Chance Boost 34.3%
Lucky Drop Chance Boost 37.5%
Gathering Boost 28.0%
Energy Gathering Boost 15.0%
Mining Boost 59.6%
Skill Cooldown Reduction 0%
MP Cost Reduction 15.0%
Knockdown Success Boost 48.2%
Knockdown RES Boost 86.0%
HP Potion Effect Boost 24.4%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 14.0%
Life 5
Basic ATK DMG Boost 58.1%
Basic DMG Reduction 46.2%
Divine Water Cooldown Reduction 1.8%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 140
Monster EVA Boost 119
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 52,340,310
Energy 256,605
Darksteel 211,649
Speedups 86,808
Ancient Coins 38,441
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.