4h 42m 48s
Arbalist
For sale

La Colt

Arbalist · Level 117 · NA032

213,438 Power Score

400.00 WEMIX

(93.05 USD)

▲ High price

General data

External ID202466
Power Score213,438
ServerNA032
Listed2026-01-02 02:19
First seen2026-07-25 17:10
Last updated2026-07-25 21:45
SourceView on XDRACO

Combat stats

HP 98,762
HP % REGEN (per 10 sec) 0.8%
MP 13,718
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,072
Spell ATK 2,567
PHYS DEF 4,035
Spell DEF 4,065
Accuracy 2,238
EVA 1,704
CRIT 2,030
CRIT EVA 1,192
CRIT ATK DMG Boost 473.3%
CRIT DMG Reduction 198.9%
Bash ATK DMG Boost 381.2%
Bash DMG Reduction 246.0%
Antidemon Power 37.3%
PvP ATK DMG Boost 120.8%
PvP DMG Reduction 80.3%
Monster ATK DMG Boost 312.3%
Boss ATK DMG Boost 279.1%
Monster DMG Reduction 339.3%
Boss DMG Reduction 246.9%
Skill ATK DMG Boost 157.1%
Skill DMG Reduction 183.6%
All ATK DMG Boost 71.7%
All DMG Reduction 33.0%
Stun Success Boost 146.1%
Stun RES Boost 96.3%
Debilitation Success Boost 105.9%
Debilitation RES Boost 118.8%
Silence Success Boost 73.1%
Silence RES Boost 106.6%
Hunting EXP Boost 115.3%
Hunting Copper Gain Boost 106.1%
Energy Gain Boost 11.4%
Darksteel Gain Boost 127.8%
Drop Chance Boost 40.0%
Lucky Drop Chance Boost 41.2%
Gathering Boost 2.0%
Energy Gathering Boost 43.0%
Mining Boost 40.6%
Skill Cooldown Reduction 3.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 62.1%
Knockdown RES Boost 47.3%
HP Potion Effect Boost 29.0%
MP Potion Effect Boost 9.3%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 60.0%
Basic DMG Reduction 54.0%
Divine Water Cooldown Reduction 1.8%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 74
Monster EVA Boost 209
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 206,518,266
Energy 124,004
Darksteel 256,474
Speedups 710,902
Ancient Coins 1,569,754
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.