14d 11h 36m 29s
Lancer
For sale

SatoshiX

Lancer · Level 132 · SA033

252,850 Power Score

285.00 WEMIX

(66.31 USD)

▲ High price

General data

External ID97773
Power Score252,850
ServerSA033
Listed2024-12-29 04:15
First seen2026-07-11 07:03
Last updated2026-07-25 18:11
SourceView on XDRACO

Combat stats

HP 126,475
HP % REGEN (per 10 sec) 0.8%
MP 19,238
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,564
Spell ATK 7,426
PHYS DEF 5,325
Spell DEF 5,385
Accuracy 2,603
EVA 2,479
CRIT 1,974
CRIT EVA 2,039
CRIT ATK DMG Boost 453.6%
CRIT DMG Reduction 500.3%
Bash ATK DMG Boost 368.2%
Bash DMG Reduction 259.6%
Antidemon Power 36.3%
PvP ATK DMG Boost 141.0%
PvP DMG Reduction 103.7%
Monster ATK DMG Boost 338.6%
Boss ATK DMG Boost 330.9%
Monster DMG Reduction 367.2%
Boss DMG Reduction 341.7%
Skill ATK DMG Boost 172.6%
Skill DMG Reduction 201.8%
All ATK DMG Boost 52.2%
All DMG Reduction 22.8%
Stun Success Boost 122.3%
Stun RES Boost 123.1%
Debilitation Success Boost 176.4%
Debilitation RES Boost 95.9%
Silence Success Boost 123.1%
Silence RES Boost 113.5%
Hunting EXP Boost 144.3%
Hunting Copper Gain Boost 127.7%
Energy Gain Boost 43.0%
Darksteel Gain Boost 214.4%
Drop Chance Boost 47.5%
Lucky Drop Chance Boost 36.5%
Gathering Boost 13.0%
Energy Gathering Boost 8.5%
Mining Boost 52.0%
Skill Cooldown Reduction 10.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 120.5%
Knockdown RES Boost 66.8%
HP Potion Effect Boost 10.9%
MP Potion Effect Boost 1.9%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 47.2%
Basic DMG Reduction 39.5%
Divine Water Cooldown Reduction 5.3%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 22,091,484
Energy 46,864
Darksteel 473,670
Speedups 4,993
Ancient Coins 1,266,314
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.