14d 10h 59m 47s
Arbalist
For sale

Erplatanico

Arbalist · Level 80 · EU011

117,905 Power Score

95.00 WEMIX

(22.16 USD)

≈ Fair price

General data

External ID93915
Power Score117,905
ServerEU011
Listed2024-05-12 16:58
First seen2026-07-11 08:00
Last updated2026-07-25 18:11
SourceView on XDRACO

Combat stats

HP 73,028
HP % REGEN (per 10 sec) 0.8%
MP 10,183
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,579
Spell ATK 877
PHYS DEF 2,233
Spell DEF 2,093
Accuracy 1,018
EVA 993
CRIT 375
CRIT EVA 670
CRIT ATK DMG Boost 33.0%
CRIT DMG Reduction 104.1%
Bash ATK DMG Boost 22.0%
Bash DMG Reduction 59.6%
Antidemon Power 25.0%
PvP ATK DMG Boost 32.4%
PvP DMG Reduction 23.9%
Monster ATK DMG Boost 152.1%
Boss ATK DMG Boost 136.6%
Monster DMG Reduction 151.6%
Boss DMG Reduction 152.8%
Skill ATK DMG Boost 53.4%
Skill DMG Reduction 16.5%
All ATK DMG Boost 12.9%
All DMG Reduction 11.2%
Stun Success Boost 42.0%
Stun RES Boost 9.2%
Debilitation Success Boost 19.0%
Debilitation RES Boost 12.4%
Silence Success Boost 20.5%
Silence RES Boost 50.5%
Hunting EXP Boost 88.0%
Hunting Copper Gain Boost 71.0%
Energy Gain Boost 5.0%
Darksteel Gain Boost 25.0%
Drop Chance Boost 14.0%
Lucky Drop Chance Boost 30.0%
Gathering Boost 0%
Energy Gathering Boost 0%
Mining Boost 18.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 5.0%
Knockdown Success Boost 25.0%
Knockdown RES Boost 12.9%
HP Potion Effect Boost 20.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 13.8%
Basic DMG Reduction 11.4%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 1,530,545
Energy 260,698
Darksteel 321,004
Speedups 63,165
Ancient Coins 29,250
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.