14d 9h 49m 16s
Warrior
For sale

7jxyev4hd2

Warrior · Level 75 · EU011

110,374 Power Score

95.00 WEMIX

(22.05 USD)

▲ High price

General data

External ID94458
Power Score110,374
ServerEU011
Listed2024-06-08 23:13
First seen2026-07-11 08:01
Last updated2026-07-25 17:10
SourceView on XDRACO

Combat stats

HP 65,373
HP % REGEN (per 10 sec) 0.8%
MP 9,390
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,308
Spell ATK 721
PHYS DEF 1,956
Spell DEF 1,915
Accuracy 878
EVA 871
CRIT 540
CRIT EVA 465
CRIT ATK DMG Boost 82.0%
CRIT DMG Reduction 52.6%
Bash ATK DMG Boost 81.6%
Bash DMG Reduction 54.2%
Antidemon Power 35.0%
PvP ATK DMG Boost 22.3%
PvP DMG Reduction 33.9%
Monster ATK DMG Boost 129.7%
Boss ATK DMG Boost 126.3%
Monster DMG Reduction 110.6%
Boss DMG Reduction 138.8%
Skill ATK DMG Boost 20.4%
Skill DMG Reduction 61.8%
All ATK DMG Boost 3.8%
All DMG Reduction 20.7%
Stun Success Boost 48.5%
Stun RES Boost 6.2%
Debilitation Success Boost 8.5%
Debilitation RES Boost 10.7%
Silence Success Boost 4.0%
Silence RES Boost 8.4%
Hunting EXP Boost 79.0%
Hunting Copper Gain Boost 59.0%
Energy Gain Boost 5.0%
Darksteel Gain Boost 25.0%
Drop Chance Boost 6.0%
Lucky Drop Chance Boost 18.0%
Gathering Boost 0%
Energy Gathering Boost 0%
Mining Boost 9.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 5.0%
Knockdown Success Boost 7.7%
Knockdown RES Boost 15.2%
HP Potion Effect Boost 22.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 40.0%
Life 5
Basic ATK DMG Boost 14.9%
Basic DMG Reduction 10.4%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 321,692
Energy 105,461
Darksteel 37,919
Speedups 16,249
Ancient Coins 679
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.