14d 9h 45m 26s
Darkist
For sale

Lynnís

Darkist · Level 77 · NA013

104,741 Power Score

42.00 WEMIX

(9.75 USD)

≈ Fair price

General data

External ID96191
Power Score104,741
ServerNA013
Listed2024-09-18 05:30
First seen2026-07-11 08:01
Last updated2026-07-25 17:10
SourceView on XDRACO

Combat stats

HP 61,891
HP % REGEN (per 10 sec) 0.8%
MP 8,908
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 676
Spell ATK 3,297
PHYS DEF 1,858
Spell DEF 1,860
Accuracy 976
EVA 840
CRIT 642
CRIT EVA 523
CRIT ATK DMG Boost 75.1%
CRIT DMG Reduction 91.0%
Bash ATK DMG Boost 83.0%
Bash DMG Reduction 71.5%
Antidemon Power 13.3%
PvP ATK DMG Boost 31.0%
PvP DMG Reduction 11.0%
Monster ATK DMG Boost 149.1%
Boss ATK DMG Boost 151.4%
Monster DMG Reduction 135.6%
Boss DMG Reduction 141.4%
Skill ATK DMG Boost 62.5%
Skill DMG Reduction 18.2%
All ATK DMG Boost 20.5%
All DMG Reduction 7.6%
Stun Success Boost 5.5%
Stun RES Boost 12.4%
Debilitation Success Boost 16.0%
Debilitation RES Boost 46.0%
Silence Success Boost 16.7%
Silence RES Boost 68.4%
Hunting EXP Boost 76.0%
Hunting Copper Gain Boost 53.0%
Energy Gain Boost 9.0%
Darksteel Gain Boost 27.0%
Drop Chance Boost 8.0%
Lucky Drop Chance Boost 24.8%
Gathering Boost 0%
Energy Gathering Boost 0%
Mining Boost 6.0%
Skill Cooldown Reduction 6.0%
MP Cost Reduction 5.0%
Knockdown Success Boost 7.7%
Knockdown RES Boost 7.7%
HP Potion Effect Boost 8.0%
MP Potion Effect Boost 0%
Skill HP Recovery Am't Boost 10.0%
Life 5
Basic ATK DMG Boost 19.2%
Basic DMG Reduction 11.0%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 5,778,850
Energy 1,063,807
Darksteel 123,300
Speedups 6,409
Ancient Coins 102,029
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.