14d 8h 56m 20s
Taoist
For sale

kabelasaña

Taoist · Level 80 · EU011

117,471 Power Score

95.00 WEMIX

(22.04 USD)

▲ High price

General data

External ID90337
Power Score117,471
ServerEU011
Listed2024-02-04 18:12
First seen2026-07-11 08:01
Last updated2026-07-25 16:08
SourceView on XDRACO

Combat stats

HP 73,430
HP % REGEN (per 10 sec) 0.8%
MP 9,183
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,681
Spell ATK 3,569
PHYS DEF 2,050
Spell DEF 2,020
Accuracy 1,123
EVA 1,063
CRIT 614
CRIT EVA 487
CRIT ATK DMG Boost 62.3%
CRIT DMG Reduction 78.2%
Bash ATK DMG Boost 66.6%
Bash DMG Reduction 93.9%
Antidemon Power 25.0%
PvP ATK DMG Boost 35.4%
PvP DMG Reduction 22.1%
Monster ATK DMG Boost 153.9%
Boss ATK DMG Boost 150.0%
Monster DMG Reduction 161.1%
Boss DMG Reduction 156.2%
Skill ATK DMG Boost 46.3%
Skill DMG Reduction 22.7%
All ATK DMG Boost 7.0%
All DMG Reduction 19.0%
Stun Success Boost 59.0%
Stun RES Boost 9.2%
Debilitation Success Boost 23.5%
Debilitation RES Boost 13.7%
Silence Success Boost 11.5%
Silence RES Boost 49.2%
Hunting EXP Boost 86.0%
Hunting Copper Gain Boost 59.0%
Energy Gain Boost 5.0%
Darksteel Gain Boost 25.0%
Drop Chance Boost 12.0%
Lucky Drop Chance Boost 23.0%
Gathering Boost 0%
Energy Gathering Boost 0%
Mining Boost 18.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 10.0%
Knockdown Success Boost 43.7%
Knockdown RES Boost 10.0%
HP Potion Effect Boost 20.0%
MP Potion Effect Boost 5.0%
Skill HP Recovery Am't Boost 30.0%
Life 5
Basic ATK DMG Boost 16.0%
Basic DMG Reduction 13.4%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 2,348,436
Energy 19,392
Darksteel 89,044
Speedups 91,107
Ancient Coins 1,116
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.