14d 8h 48m 50s
Sorcerer
For sale

lonely girl

Sorcerer · Level 80 · NA023

104,120 Power Score

57.00 WEMIX

(13.23 USD)

▼ Good price

General data

External ID36048
Power Score104,120
ServerNA023
Listed2022-05-09 08:48
First seen2026-07-11 08:03
Last updated2026-07-25 16:08
SourceView on XDRACO

Combat stats

HP 56,699
HP % REGEN (per 10 sec) 0.8%
MP 7,156
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 773
Spell ATK 3,242
PHYS DEF 2,037
Spell DEF 2,011
Accuracy 990
EVA 1,009
CRIT 740
CRIT EVA 595
CRIT ATK DMG Boost 115.4%
CRIT DMG Reduction 56.6%
Bash ATK DMG Boost 83.9%
Bash DMG Reduction 32.4%
Antidemon Power 0%
PvP ATK DMG Boost 24.7%
PvP DMG Reduction 38.6%
Monster ATK DMG Boost 149.2%
Boss ATK DMG Boost 152.9%
Monster DMG Reduction 171.0%
Boss DMG Reduction 145.9%
Skill ATK DMG Boost 30.6%
Skill DMG Reduction 16.1%
All ATK DMG Boost 26.6%
All DMG Reduction 24.5%
Stun Success Boost 5.5%
Stun RES Boost 4.0%
Debilitation Success Boost 49.0%
Debilitation RES Boost 15.0%
Silence Success Boost 4.0%
Silence RES Boost 4.0%
Hunting EXP Boost 103.0%
Hunting Copper Gain Boost 70.0%
Energy Gain Boost 9.0%
Darksteel Gain Boost 27.0%
Drop Chance Boost 41.0%
Lucky Drop Chance Boost 45.2%
Gathering Boost 0%
Energy Gathering Boost 10.0%
Mining Boost 27.0%
Skill Cooldown Reduction 0%
MP Cost Reduction 0%
Knockdown Success Boost 4.0%
Knockdown RES Boost 35.2%
HP Potion Effect Boost 7.0%
MP Potion Effect Boost 5.0%
Skill HP Recovery Am't Boost 3.0%
Life 5
Basic ATK DMG Boost 10.4%
Basic DMG Reduction 10.4%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 46,356,481
Energy 1,391,481
Darksteel 942,850
Speedups 30,696
Ancient Coins 2,547
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.