14d 4h 46m 13s
Taoist
For sale

Lady Mina

Taoist · Level 80 · SA012

103,125 Power Score

60.00 WEMIX

(13.90 USD)

▼ Good price

General data

External ID42156
Power Score103,125
ServerSA012
Listed2022-06-03 07:36
First seen2026-07-11 10:00
Last updated2026-07-25 14:05
SourceView on XDRACO

Combat stats

HP 60,833
HP % REGEN (per 10 sec) 0.8%
MP 7,009
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 3,398
Spell ATK 3,483
PHYS DEF 1,988
Spell DEF 1,858
Accuracy 1,064
EVA 1,142
CRIT 453
CRIT EVA 741
CRIT ATK DMG Boost 44.8%
CRIT DMG Reduction 70.7%
Bash ATK DMG Boost 46.4%
Bash DMG Reduction 94.7%
Antidemon Power 0%
PvP ATK DMG Boost 24.9%
PvP DMG Reduction 43.0%
Monster ATK DMG Boost 115.8%
Boss ATK DMG Boost 149.0%
Monster DMG Reduction 124.9%
Boss DMG Reduction 141.9%
Skill ATK DMG Boost 42.8%
Skill DMG Reduction 7.2%
All ATK DMG Boost 4.2%
All DMG Reduction 37.9%
Stun Success Boost 4.0%
Stun RES Boost 4.5%
Debilitation Success Boost 36.1%
Debilitation RES Boost 4.0%
Silence Success Boost 42.7%
Silence RES Boost 13.5%
Hunting EXP Boost 67.0%
Hunting Copper Gain Boost 56.0%
Energy Gain Boost 7.0%
Darksteel Gain Boost 79.0%
Drop Chance Boost 14.0%
Lucky Drop Chance Boost 23.0%
Gathering Boost 35.0%
Energy Gathering Boost 0%
Mining Boost 122.4%
Skill Cooldown Reduction 0%
MP Cost Reduction 5.0%
Knockdown Success Boost 24.5%
Knockdown RES Boost 23.5%
HP Potion Effect Boost 0%
MP Potion Effect Boost 10.0%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 5.8%
Basic DMG Reduction 5.8%
Divine Water Cooldown Reduction 0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 982,787
Energy 45,035
Darksteel 128,759
Speedups 120
Ancient Coins 460,359
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.