14d 2h 39m 3s
Lancer
For sale

MS丶DeafZinn

Lancer · Level 134 · NA014

254,405 Power Score

500.00 WEMIX

(115.99 USD)

▲ High price

General data

External ID62307
Power Score254,405
ServerNA014
Listed2022-10-30 18:44
First seen2026-07-11 11:00
Last updated2026-07-25 13:03
SourceView on XDRACO

Combat stats

HP 118,797
HP % REGEN (per 10 sec) 0.8%
MP 17,536
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 8,199
Spell ATK 7,666
PHYS DEF 5,493
Spell DEF 5,384
Accuracy 2,736
EVA 2,462
CRIT 1,964
CRIT EVA 1,449
CRIT ATK DMG Boost 504.4%
CRIT DMG Reduction 392.4%
Bash ATK DMG Boost 323.5%
Bash DMG Reduction 422.6%
Antidemon Power 22.9%
PvP ATK DMG Boost 138.5%
PvP DMG Reduction 154.7%
Monster ATK DMG Boost 331.7%
Boss ATK DMG Boost 377.1%
Monster DMG Reduction 313.3%
Boss DMG Reduction 343.1%
Skill ATK DMG Boost 187.8%
Skill DMG Reduction 128.7%
All ATK DMG Boost 57.6%
All DMG Reduction 51.4%
Stun Success Boost 141.2%
Stun RES Boost 95.3%
Debilitation Success Boost 163.6%
Debilitation RES Boost 142.7%
Silence Success Boost 117.0%
Silence RES Boost 91.7%
Hunting EXP Boost 159.7%
Hunting Copper Gain Boost 133.9%
Energy Gain Boost 57.6%
Darksteel Gain Boost 225.4%
Drop Chance Boost 64.9%
Lucky Drop Chance Boost 63.6%
Gathering Boost 13.0%
Energy Gathering Boost 13.4%
Mining Boost 53.5%
Skill Cooldown Reduction 14.0%
MP Cost Reduction 0%
Knockdown Success Boost 125.7%
Knockdown RES Boost 71.2%
HP Potion Effect Boost 22.9%
MP Potion Effect Boost 3.4%
Skill HP Recovery Am't Boost 8.0%
Life 5
Basic ATK DMG Boost 47.7%
Basic DMG Reduction 38.1%
Divine Water Cooldown Reduction 3.0%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 1.0%
Equipment Enhancement Success Chance Boost (E) 0.4%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 113sec
Monster Accuracy Boost 22
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 390,645,576
Energy 307
Darksteel 447
Speedups 78,826
Ancient Coins 388,024
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.