14d 2h 41m 54s
Sorcerer
For sale

ⒶⒷⓈⓄⓁⓊⓉ

Sorcerer · Level 141 · NA014

271,294 Power Score

600.00 WEMIX

(139.17 USD)

▲ High price

General data

External ID66606
Power Score271,294
ServerNA014
Listed2022-12-22 06:02
First seen2026-07-11 11:00
Last updated2026-07-25 13:03
SourceView on XDRACO

Combat stats

HP 126,362
HP % REGEN (per 10 sec) 0.8%
MP 18,617
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 2,735
Spell ATK 8,786
PHYS DEF 5,822
Spell DEF 5,841
Accuracy 2,814
EVA 2,676
CRIT 1,999
CRIT EVA 1,674
CRIT ATK DMG Boost 544.4%
CRIT DMG Reduction 360.1%
Bash ATK DMG Boost 472.0%
Bash DMG Reduction 410.0%
Antidemon Power 29.0%
PvP ATK DMG Boost 150.2%
PvP DMG Reduction 96.7%
Monster ATK DMG Boost 309.3%
Boss ATK DMG Boost 381.0%
Monster DMG Reduction 339.2%
Boss DMG Reduction 327.8%
Skill ATK DMG Boost 215.7%
Skill DMG Reduction 197.4%
All ATK DMG Boost 64.3%
All DMG Reduction 41.7%
Stun Success Boost 157.2%
Stun RES Boost 116.4%
Debilitation Success Boost 187.2%
Debilitation RES Boost 169.6%
Silence Success Boost 156.1%
Silence RES Boost 87.9%
Hunting EXP Boost 176.8%
Hunting Copper Gain Boost 141.5%
Energy Gain Boost 64.2%
Darksteel Gain Boost 220.5%
Drop Chance Boost 61.7%
Lucky Drop Chance Boost 63.5%
Gathering Boost 23.5%
Energy Gathering Boost 11.0%
Mining Boost 59.5%
Skill Cooldown Reduction 20.0%
MP Cost Reduction 10.0%
Knockdown Success Boost 67.2%
Knockdown RES Boost 123.7%
HP Potion Effect Boost 22.9%
MP Potion Effect Boost 2.7%
Skill HP Recovery Am't Boost 0%
Life 5
Basic ATK DMG Boost 48.1%
Basic DMG Reduction 46.4%
Divine Water Cooldown Reduction 1.8%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0.3%
Equipment Enhancement Success Chance Boost (UC) 0.6%
Equipment Enhancement Success Chance Boost (R) 1.0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0.2%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0.2%
Max Vigor Boost (sec) 113sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 98,071,795
Energy 1,593,590
Darksteel 532
Speedups 455,947
Ancient Coins 2,994,174
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.