14d 2h 41m 50s
Taoist
For sale

Sra Death ツ

Taoist · Level 131 · ASIA083

229,997 Power Score

400.00 WEMIX

(92.78 USD)

▲ High price

General data

External ID56205
Power Score229,997
ServerASIA083
Listed2022-09-09 20:16
First seen2026-07-11 11:00
Last updated2026-07-25 13:03
SourceView on XDRACO

Combat stats

HP 115,057
HP % REGEN (per 10 sec) 0.8%
MP 17,535
MP % REGEN (per 10 sec) 5.0%
PHYS ATK 7,344
Spell ATK 7,304
PHYS DEF 4,831
Spell DEF 4,688
Accuracy 2,476
EVA 2,329
CRIT 1,119
CRIT EVA 1,568
CRIT ATK DMG Boost 408.2%
CRIT DMG Reduction 235.7%
Bash ATK DMG Boost 328.9%
Bash DMG Reduction 217.3%
Antidemon Power 31.2%
PvP ATK DMG Boost 90.0%
PvP DMG Reduction 125.1%
Monster ATK DMG Boost 266.9%
Boss ATK DMG Boost 327.2%
Monster DMG Reduction 285.5%
Boss DMG Reduction 297.0%
Skill ATK DMG Boost 146.1%
Skill DMG Reduction 148.6%
All ATK DMG Boost 38.8%
All DMG Reduction 60.6%
Stun Success Boost 91.7%
Stun RES Boost 121.7%
Debilitation Success Boost 155.1%
Debilitation RES Boost 83.9%
Silence Success Boost 81.1%
Silence RES Boost 105.1%
Hunting EXP Boost 199.6%
Hunting Copper Gain Boost 106.3%
Energy Gain Boost 42.8%
Darksteel Gain Boost 213.7%
Drop Chance Boost 43.8%
Lucky Drop Chance Boost 38.0%
Gathering Boost 2.0%
Energy Gathering Boost 4.5%
Mining Boost 42.0%
Skill Cooldown Reduction 6.0%
MP Cost Reduction 20.0%
Knockdown Success Boost 47.5%
Knockdown RES Boost 108.7%
HP Potion Effect Boost 12.9%
MP Potion Effect Boost 10.9%
Skill HP Recovery Am't Boost 15.0%
Life 5
Basic ATK DMG Boost 45.9%
Basic DMG Reduction 35.6%
Divine Water Cooldown Reduction 1.8%
Box Open Time Boost 0%
Solitude Training Success Chance Boost 0%
Equipment Enhancement Success Chance Boost (UC) 0%
Equipment Enhancement Success Chance Boost (R) 0%
Equipment Enhancement Success Chance Boost (E) 0%
Equipment Enhancement Success Chance Boost (L) 0%
Equipment Enhancement Success Chance Boost (UC-L) 0%
Dragon Artifact Enhancement Success Chance Boost (R) 0%
Dragon Artifact Enhancement Success Chance Boost (E) 0%
Dragon Artifact Enhancement Success Chance Boost (L) 0%
Dragon Artifact Enhancement Success Chance Boost (UC-L) 0%
Max Vigor Boost (sec) 0sec
Monster Accuracy Boost 0
Monster EVA Boost 0
Magical Soul Orb Upgrade EXP Boost 0%

Assets

Copper 37,392,641
Energy 1,227,815
Darksteel 707,757
Speedups 8,784
Ancient Coins 137,226
Dragon Coins 0

How is the Value Score calculated?

Within each class, a quality score (0-100) is calculated combining power score, potential, equipment quality, special/unique equipment (magic stones, spectrumites, sets like Majestic/Ragnos, named weapons), tradeable equipment resale value, spirits, skills, codex, and training, expressed as a percentile against the rest of the characters in that same class. Characters in the class are then grouped into 4 quartiles (from lowest to highest quality) and a reference price is calculated per quartile. Each character is compared against its own quartile's reference:

Tradeable resale value is calculated separately from overall equipment quality: some buyers look for characters specifically to strip their tradeable items and sell them separately (replacing the equipment before reselling the character) — a different business from "I want a powerful character", which now weighs in as its own factor instead of mixing with the set's power.

The reference price prioritizes real sales: when there are enough characters sold recently (last 60 days) in that quality quartile, the median of what people actually paid is used — not what other sellers are asking now, which can be inflated with nobody buying at it. If there aren't enough recent sales in that quartile (small classes or little activity), it falls back to the median asking price of other listings, as before.

Price Quality Q1 Q2 Q3 Q4 Good price High price

The blue line is the reference price for each quality quartile (real sale or asking price, whichever is available). A character below it shows as Good price; above it, High price; close to it, Fair price. Recalculated every hour along with the scraper.

⚠️ Limitations to keep in mind:

Use it as one more reference, not the only reason to decide a purchase.